L3-06

11.22(金) 16:05-16:45 | 展示会場内 RoomL

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Special session

Real-Time Technology in the Automotive Industry with Unreal Engine

Unreal Engine, which began development as a game engine, has recently been expanding its use as a real-time solution in a wide variety of fields beyond games. The automotive industry is a prominent example. Within the automotive industry only, Unreal Engine is utilized across a wide range of fields such as design, video production, marketing, training, simulation, autonomous driving, HMI (Human-Machine Interface), etc. In this session, we will explore HOW and WHY Unreal Engine is being used in the automotive industry.
  • Automotive Software Expo
Speaker

Epic Games Japan

Senior Solutions Architect

Syuya Mukai

After working as a freelance 3DCG artist and technical artist in video production and real-time content development, such as car configurator, XR, etc., I joined Epic Games Japan in 2020. Currently, I am responsible for providing technical introductions, proposals, and support for Epic tools, including Unreal Engine, in non-gaming fields such as automotive, video production, and architecture.

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